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Scene Compiler

Source: Captainswords.app/docs/CAPTAIN_ENGINE_SCENE_RECIPE.md · lib/captain-engine/scene-configs/


The scene compiler turns templates + config into playable scene specs.

Pipeline

  1. Template registry — lighthouse deck, harbour hub, etc.
  2. Scene spec builder — layers, z-index, activity bindings
  3. Normalize / defaults — consistent layer ids and preview activities
  4. Output — JSON scene recipe consumed by renderer + play session

Scene Studio

Admin tool at /admin/scene-studio for authoring and previewing compiled scenes.